Release Date: 10/4/2010
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The first game really showed that military shooters/Call of Duty clones can be done right on the iPhone. Black Pegasus was highly anticipated, but in my eyes doesn’t really do enough to make it truly amazing. There are a lot of improvements such as visuals, handling, but it really is just mostly visuals. The same weapons exist with a couple of new ones, the story still continues with the absurd plot of Abu Bahaa (really?) doing his terrorist antics, but he is never seen in this game. Instead you track down his lackeys, but Gameloft tries to be clever and start the end of the game first, make you play the middle, then meet up to that level at the beginning. It doesn’t work Gameloft and you are lousy at storytelling!
Gameloft used to be good and fanboys will cry how amazing they are, but most Gameloft games are cheap high budget looking games and they spend almost zero time making it something amazing. Most games are rip-offs of better successes and Black Pegasus is clearly one as well. Why do I continue to play them? Because they are the only really higher budget looking games on the app store. Anyways, the graphics look good, but not up to par, say, like Infinity Blade, but they are a huge improvement over the first game. The controls are a little more intuitive, the environments are more varied with snow, jungle, and less desert and indoor areas. However, the art style is bland, and it really just feels like Modern Combat 1.5.
Of course, a game like this is all about the multiplayer and it works, it will keep you busy, but not for very long. There are map packs to buy, but multiplayer doesn’t really work like consoles do on mobile phones due to either the controls that don’t allow such quick precise aiming, auto-aim, or other issues. Go ahead and pick this up it is a solid shooter, but AI problems and other issues above will keep it from being amazing.