There are things in games that no one thinks about because it has been embedded in our minds since we first picked up a controller. Why does the bad guy always lose? Why are loading screens so repetitive? Things like this are things we just don’t think about because it has always been. I came up with a list of 5 annoying things no one thinks about because you will probably be surprised that you never thought of it, but once you do notice it you will realize it!
1) Loading Screens
No one ever notices that the same images or hints play across the loading screen forever. Why don’t developers diversify this? We see a loading screen almost more than anything else so why not implement being able to add your own screen? Why not let users share hints online and have them show up randomly on the loading screen instead of the same 5 tips forever? It’s either that or you just get a black screen with some sort of logo that spins or does some strange animation. Wouldn’t it be neat if we could just use a picture slideshow? Loading screens are so simple yet they are so familiar to use on every device we use.
2) The Good Guy Always Wins
Why is it that the bad guys always lose? This usually only changes in games that give you multiple choice endings, but most of the time you know you’re always going to win. Games like Final Fantasy and Dragon Quest are typical. Most JRPGs are, but even western games like Ghost Recon and Splinter Cell, the good guy always comes out on top. Sure they struggle, but why not let them loose? Why not after all the trouble you went through be for nothing? That would be more shocking and memorable than if Cloud Look-a-Like #245 saved the random princess from typical bad-guy #4,324 and got a few boo-boos. Let the protagonist lose! Fall into a pit or the last boss fight you get defeated. Let the health bar drop to zero then watch as you die a horrible death and the bad guy wins. I know this is so there are more sequels, but someone needs to have the balls to do this!
3) You Are Always the Good Guy
Leading right out of #2, you are always the good guy. There are some games that give you the choice like Mass Effect, DC Universe Online, Skyrim, and the freest choice-based games. Why can’t we be the bad guy in an FPS? Show the dark side more often and let gamers know that things don’t always have a happy ending. Make a shooter where you’re trying to destroy humanity instead of saving it. This may sound sick and twisted, but games are known for pushing out mental boundaries more than any other media. Instead of just choosing to be good or bad in dialog let’s just go the whole 9 yards and make us do the actions as well.
4) Bodily Functions
Obviously, it would be boring to implement it, but doesn’t anyone realize that the characters can save the world in a few days and never eat, go to the bathroom, or shower? The only game that really used outside of a parody is Grand Theft Auto: San Andreas and most people hated it. Sure, this shouldn’t be in all games, but does anyone ever think about it? Can Kratos really bring down Olympus and never get thirsty and want to stop for a Chicago Deep Dish? If you think about it, something as simple as needing to do bodily functions would make the heroes feel too human and make them feel less like incredible beings who will stop at nothing…not even to pee.
5) Only the Worst Can Happen
Why is it that only the worst possible thing can happen? A mountain explodes and blocks your path for miles around, the only person who can give you critical information conveniently dies right when you need it. Why not something like you fall and break your leg and now you can’t go on? It’s funny how things that would normally happen to people would impede heroes in games from moving on, but things that happen to the heroes would keep us, humans, from moving on. The impossible can always be fixed, but the probable will stop you dead like explosive diarrhea. Can’t save Earth today guys the store is out of Pepto!
In other worse…video game logic! While the reality would be boring, it is funny how a lot of people don’t think about this because it has been the norm since Pong was invented. Next time you boot up your favorite game think about all the things that are annoying about the game that you normally would think is normal for a video game. You will be surprised.