Release Date: 09/19/2019
Also Available On
When I think of casual games I usually think of games that are relaxing, stress-free, usually offer a good story and characters, and have a great world to explore. With mobile games, this is true as well, but I feel that despite how great Assemble with Care is it’s held back by the casual game constraints too much. The mechanics and idea of taking apart devices and fixing them is an itch that games like House Flipper and PC Building Simulator scratch, and when I saw Assemble with Care I thought it was going to be the same. The fact that a voiced narrative is included was just a bonus.
You play as a female hobbyist repair woman who travels to Belariva for a vacation and relaxation when she ends up getting involved in the town’s squabbles. She runs into a mayor and his daughter and a cafe owner and her sister. She is the key to get each party to resolve their family issues and of course, her tinkering helps that. The story itself is well voiced and UsTwo games are well known for gorgeous visuals and unique gameplay, but the game falls short here. Every chapter, out of thirteen, has a device you need to disassemble and fix and it’s really neat. I couldn’t wait to get the next device as they did get slightly more intricate as you went on, but the game handicaps itself by allowing snapping of parts that are allowed only in one spot so it’s not really a puzzle anymore. The biggest challenge came in disassembly as there’s no much to tell you how to do this.
Various devices range from a GameBoy Advance SP, a watch, a music box, a record player, a portable cassette player, and others. You get everything you need laid out in front of you such as a screwdriver and cables or various parts to repair the item. Long pressing allows you to take things apart and there is a swiping motion for screwing things in and out. You can rotate the device as every side needs to be inspected. Most of these puzzles can be completed in just a few minutes and each chapter has voice dialogue at the beginning and end.
The art is great in both the story stills and the 3D graphics of the objects. Bright watercolor drawings and flat pastel textures just pop on the screen. I didn’t want the game to end, however. I felt like more chapters could be added as the story isn’t memorable but entertaining and a bit touching. I still wanted to know the fate of each party’s families and for less than an hour of gameplay, UsTwo did a great job with the storytelling. Sadly, once the game is over there’s no reason to go back at all. The puzzles will never change and they’re way too easy to be replayed. I wish the puzzles weren’t as easy and had more intricate and smaller parts or just something more complicated.