Many people use video game reviews to determine how to spend their hard-earned dollars. While as an adult I don’t take this as seriously and I now make my own money I am more forgiving of games that aren’t perfect. As kids or teens, we have limited money and are usually picked through gaming magazines to determine if that one game was worth the money because we only got a few a year. For me, it was only during Christmas time that my parents bought games. I mostly rented mine throughout my childhood and teen years. Even for rentals, I was picky as I didn’t want to be stuck on my weekend with a dud of a game. Even a 7/10 or 3.5/5 would be considered a waste of time. This was the last generation in which AAA title after AAA title would be considered fantastic and with so many exclusives it was hard to keep up with. The HD era of gaming would see budgets balloon to insane heights and game releases slowed down as a result.
In my eyes, 7/10 or 3.5/5 games are mostly ignored. These aren’t always considered hidden gems either. Some are, but some are just considered forgettable. Not awful or good, but just passes under everyone’s radar. These aren’t the “so bad it’s good” games either. A few of these games have cult followings; a few I had only heard of while compiling this list and some I played myself growing up. I compiled this list from Metacritic with games between 74-70. I feel that’s the true blue 7 range. 79 and 78-rated games usually only have about 25% of the critics giving it a 7 to bring an otherwise 8 score down some. These games are at least rated by half the critics as 7/10. While I know many people don’t listen to critics and some might feel this game should be rated higher or lower is subjective. Like it or not, critic reviews drive sales and it may be the reason why you might find a few games on this list you’ve never heard of, thought was talked about worse than you remember, or something along those lines
Calling All Cars! – 2007
This was David Jaffe’s (Twisted Metal, God of War) pet project. It got a lot of attention because it had been a few years since anyone had heard from the man. While it offered cute cell-shaded car combat it offered little in content.
Star Ocean: The Last Hope International – 2010
The game came over to PS3 hoping to garner more sales, but the small extras weren’t enough to win fans over. It still sold poorly and had more competition on Sony’s system with far more JRPGs to offer.
Most Recent Entry: Star Ocean: The Divine Force – 2022 (PC, PS5, XSX, PS4, XONE)
Disgaea D2: A Brighter Darkness – 2013
Compared to Disgaea 4 as not as original or innovative and not returning older beloved characters. It was very by the numbers and felt like a bob-standard game.
Most Recent Entry: Disgaea 6: Complete – 2022 (PC, PS4, PS5)
Formula One Championship Edition – 2007
The final game in the long-running series. Just dipping its toes in the next-gen world it was killed off due to poor sales. It wasn’t praised as high as previous games despite its great visuals. The physics felt off and that’s not surprising. Perhaps if Psygnosis had more time they could perfect it and keep the series going.
Atelier Totori: The Adventurer or Arland – 2011
Atelier Ayesha: The Alchemist of Dusk – 2013
Praised for advancing the gameplay and overall battle system, but criticized heavily for an anime-trope-riddled story and dated visuals. Fans of the series ate it up, and it continues to live on strong today. Ayesha was praised for the graphical upgrade and story, but had some mundane and repetitive questing that let it down.
Most Recent Entry: Atelier Sophie 2: The Alchemist of the Mysterious Dream – 2022 (PC, PS4)
The Guided Fate Paradox – 2013
The unique blend of randomly generated dungeons and rogue-lite RPG elements was praised, but the game moves at a snail’s pace and has outdated visuals and a forgettable story. It would try one more time before being canceled.
Most Recent Entry: The Awaneked Fate Ultimatum – 2014 (PS3)
Katamari Forever – 2009
A return to form at a fault. The game didn’t advance the series much and it was business as usual for the little prince. Fans may like more of the same, but it was a great starting point for newcomers. Many also questioned the price point as the PS2 original was released for $20.
Most Recent Entry: Katamari Damacy: Reroll – 2018 (NS, PC, PS4, XONE)
Tokyo Jungle – 2012
After growing a cult following sales for the game increased as of late. Especially with the PS3 store sunsetting soon. The game is incredibly unique and has that PlayStation feeling to it, but was disregarded for its dated visuals and lack of polish.
Tumble – 2010
One of the most unique uses of the PlayStation Move controller, Tumble was well regarded for this. The precise movements just worked. However, it’s the simple presentation and the repetitive nature of its puzzles brought it down some.
The House of the Dead 4 – 2012
Praised for using the Move controllers well, and being a good arcade port, it didn’t offer anything new and featured very dated visuals. Fans of the series or genre won’t care there. It did add some charm to it.
Most Recent Entry: The House of the Dead: Remake – 2022 (PC, NS, PS4, XONE)
LittleBigPlanet Karting – 2012
Probably one of the better Mario Kart clones out there, LBP Karting kept the series’ charm and tried to be its own thing. However, players felt the game was Mod Nation Racers with an LBP skin and the creation mode was still complex and required too much patience.
Most Recent Entry: Sackboy: A Big Adventure – 2020 (PC, PS4, PS5)
Savage Moon – 2009
A creepy alien version of Pixel Junk Monsters is what this game was compared to. It didn’t have the same charm as that series and was more RTS than tower defense. It just felt too generic to rise above but was decent enough for fans of either genre to pick up.
Funky Lab Rat – 2010
A fun use of the Move mixed with a platformer puzzler. It had a generic presentation that didn’t look all that great and was geared toward younger gamers, but the great use of motion controls won people over.
Gravity Crash – 2009
A fun game of fighting against inertia. The bright neon colors were welcomed, but the overly simple nature, frustrating difficulty, and lack of modes held it back some.
Most Recent Entry: Gravity Crash: Ultra – 2014 (VITA)
Derrick the Deathfin – 2012
Fun visuals aside, the game was too short and had very simple gameplay. If you think the game looks interesting that should be enough to play it, but overall mostly forgettable.
Trash Panic – 2009
This is by all means one of the more unique games on the system. It’s a puzzler that becomes addictive for a short time and then the constant frustrations will push you away.
LocoRoco Cocoreccho! – 2007
This is one of Sony’s most adored series. The cute visuals, charming singing, and unique gameplay became one of the biggest favorites on PSP. The charm doesn’t translate on consoles as well, especially for a game that’s really short and was considered more of an interactive screensaver. If you love the series you probably need to get this then.
Most Recent Entry: LocoRoco: Remastered – 2017 (PS4)
rain – 2013
Considered a “must buy before the PS3 store dies” rain is a relaxing and visually stunning game in the art department, but it’s a one-trick pony. Finish the game and there’s no real reason to come back. It’s also really short.
Papo & Yo – 2012
A beautiful adventure that was praised for its atmosphere and story, but the gameplay didn’t make sense in its world. Everyone just kept saying that it also needed more polish. Overall, one of the most unique games on the system.
Wonderbook: Book of Spells – 2012
A unique use of the Move controller towards the end of its hype. The imaginative world was applauded, but it was designed for kids in the end. It was really easy and simple and bore those who aren’t easily pleased by pretty graphics and waggle moves.
Tales of Xilia 2 – 2014
While it barrowed too much from its predecessor the game boasted a more interesting story and very engaging combat. It’s still anime-trope-heavy, but fans of the series would find this a strong game in the series.
Most Recent Entry: Tales of Arise – 2021 (PC, PS4, XONE, PS5, XSX)
PAIN – 2007
This was the Goat Simulator of the day. I remember everyone playing this and streaming the game online. It was slapstick fun with a lot of DLC but overall lacked any real gameplay loop or elements to stay engaged for very long.
LocoRoco Cocoreccho! – 2007
This is one of Sony’s most adored series. The cute visuals, charming singing, and unique gameplay became one of the biggest favorites on PSP. The charm doesn’t translate on consoles as well, especially for a game that’s really short and was considered more of an interactive screensaver. If you love the series you probably need to get this then.
Most Recent Entry: LocoRoco: Remastered – 2017 (PS4)
rain – 2013
This is considered a “must buy before the PS3 store closes” game. It’s very unique, relaxing, and interesting, but has some control quirks and is over way too soon.
Papo & Yo – 2012
I remember the hype built up around this game. Many liked the world that was built and the story, but the gameplay made no sense inside it. Still worth trying out.
Wonderbook: Book of Spells – 2012
This is one of the most hyped-up Move games. I remember the long E3 presentation for this. It has charming visuals and uses the Move well, but it has almost no challenge and is geared toward kids. Imaginations are not included.
Tales of Xilia 2 – 2014
While many loved the story and characters as well as the interesting combat mechanics, the game barrowed too much from its predecessor and felt a little too familiar. It also had some very dated visuals.
Most Recent Entry: Tales of Arise – 2021 (PC, PS4, PS5, XONE, XSX)
PAIN – 2007
This was the Goat Simulator of the day. I remember everyone playing this and streaming it. It was dumb fun with a lot of DLC, but outside of wonky physics, there wasn’t a real goal or loop that kept you coming back.
Jo-Jo’s Bizarre Adventure: All-Star Battle – 2014
You need to really be into the source material to enjoy this game. With a fun cast of characters and a pretty good fighting system, it lacked content and was plagued with microtransaction controversy.
Most Recent Entry: Jo-Jo’s Bizarre Adventure: All-Star Battle R – 2022 (PC, PS4, PS5, NS, XONE, XSX)
Top Darts – 2010
A darts game using the Move sounded like a good idea, but the lack of online play really hurt this game’s sales and potential. It had couch co-op, but at least had great motion detection to keep players engaged. It was later ported to Vita with little attention.
EyePet – 2009
EyePet: Move Edition – 2010
This creepy animal was made fun of quite a bit during its E3 showing. This launched with the Move and was praised for its inventive use of augmented reality, but also felt too simple
Most Recent Entry: EyePet Adventures – 2011 (PSP)
Ratchet & Clank: All 4 One – 2011
Probably the lowest point in the series, but by no means a bad one. This four-player co-op alienated the fans of the single players mainline series, and it was more of an arcade-like adventure and pretty easy too.
Most Recent Entry: Ratchet & Clank: Rift Apart – 2021 (PS5)
GTI Club + Rally Cote D’Azur – 2009
A remake of the 90s arcade title that didn’t bring much new to the series. It’s a pretty fun arcade racer that looks decent but lacks any content. It was knocked down for its steep price as well.
Piyotama – 2007
A cute and charming puzzle game that was later ported to Sony’s handhelds. For what it lacked in content and variety it made up for with sheer addictive gameplay.
Sorcery – 2012
I remember the hype this game had. People thought that the Move would finally have its killer app. The Move was on its last legs, and in fact, the entire motion control craze only lasted about two years. Between 2010-2012 was the height of this craze as Sony and Microsoft had both thrown their chips into the mix. While the game was touted for its smooth integration of the Move it lacked in depth and replay value.
Tekken Revolution – 2013
While the core game was intact this was geared toward novice fighters and people just getting into the series. It’s stripped down and simplified to the point that veterans scoffed at it. It was a free-to-play model that ultimately failed in the end.
Most Recent Entry: Tekken 7 – 2017 (PS4, XONE, PC)
Beyond: Two Souls – 2013
A visual masterpiece, David Cage and his team are able to eke out every ounce of power of the consoles his games land on. Despite the technical marvel and fantastic acting, the game falls flat with a confusing story and long stretches of boring gameplay. It was later remastered for newer systems.
Rainbow Moon – 2012
A good-looking and deep strategy title that feels flat with its story and characters. The game also had some crazy difficulty spikes that hindered many gamers.
Elefunk – 2008
A charming puzzler but steeped in trial and error and frustrations around every corner. If you don’t mind restarting puzzles a lot than this weird puzzle game is for you.