Publisher: D3
Developer: Digital Extremes
Release Date: 3/25/2008
Available On
I was so excited for Dark Sector after hearing about it years ago. I finally get to play it, and I wonder why it took so damn long. The story is about something along the lines of a government experiment in Russia to make money or something like that, and you’re a guinea pig in the experiment… The story is almost non-existent, but who cares?! It’s all about the gameplay. The graphics and audio are astounding, so don’t worry. The game plays, feels, and looks like a mix of Resident Evil 4 and Gears of War. You have the over-the-shoulder viewpoint like in RE4 and the hold-down-the-button-and-run-with-the-camera-up-your-ass move like in GoW.
The game is based on the glare that Hayden gets in the game. You can slice enemies up (which looks killer) by slicing off heads, chopping off arms, and watching enemies clutch their stumps and scream, slice them in half, etc. The game slowly introduces things for your glare throughout the game. You can charge your glare with elements like electricity, ice, and fire and go figure out what those do. You can also do “Aftertouch” (was that stolen from Burnout?) which lets you control the glare in slow motion. You can also shoot things, but the gunplay is kind of weak.
You can upgrade your weapons by adding things to them, such as extra firepower, higher accuracy, and stopping power, through suitcases that you pick up throughout the game. The multiplayer is really bad, though. The game is always lagging and cutting out, and it’s just boring. You have to type Infection and something else (yeah, it’s so dull, I forgot what I was playing), and it’s just boring. Dark Sector is an awesome rental and will fill 8–9 hours of your weekend with gory fun.






























Yep! The fact that I forgot about this game until you made a comment proves that.