Publisher: Raw Fury
Developer: Clifftop Games
Release Date: 05/05/2016
Available On
Whether you love or hate Sierra point-and-click adventure games, they are the gold standard for storytelling and world-building for this genre. Although many games struggle to overcome the typical issues of the genre, we can often overlook them for their other remarkable achievements. The game boasts a captivating narrative, well-developed characters, impressive voice acting, and a captivating atmosphere, complemented by intriguing visuals and music. Kathy Rain is a modern-day recreation of what made Sierra games so great, and I’m not sure I wanted a decade to discover it.
You play as the titular Kathy Rain, a troubled college student in the mid-90s who ends up stumbling upon a murder mystery involving her family. The game does an impressive job building this up from just a weekend curiosity to an all-out paranormal investigation. While 75% of the game is the build-up to the paranormal part , there’s an underlying question that I could never shake. Is Kathy completely sane? She had a troubled childhood, and there are a few scenes depicting her past, but the sudden death of her grandfather sparks a murder mystery that involves the entire town. I would rather not talk too much about the story and spoil a lot, but the story is the majority of what makes this game worth sticking to.
There are some usual adventure title issues that pop up. For one, players often find themselves unsure of what to do half the time. Without a walkthrough, you will be clicking around on every object like a mad man, trying to figure out what to do. At least the UI is well designed. Each item is labelled on the screen with simple white text, and you can click on it, and Kathy will talk about it. If there’s more than one action, a few icons will pop up around that object. There ‘s inventory at the bottom. Like all games in this genre, you can use the object with anything else to make things happen, but the object hunting can get really tiresome, stretching out unnecessary playtime. Occasionally what seems logical in real life doesn’t work in the game. For example, one scene has Kathy making a homeless person perform a play in front of someone to distract them. You need to zap him with a taser to feign a seizure for the distraction. Having to literally use every object on everything in every single screen can get really tiresome, and Kathy Rain is terrible about managing it. This game would be difficult to enjoy without a walkthrough, and that’s a shame.
Because this is a detective game, you have a list of topics to talk about with certain people, and to advance the story, you need to trigger the correct sequence of events. If you don’t talk to someone about a topic and miss it, you will get stuck often. It’s almost like this game wasn’t designed to be played without a walkthrough at all. Outside of that, Kathy Rain has a great atmosphere with some cool visuals and world-building. As you discover new locations in town and talk to people, you get a backstory of the town and Kathy’s family, and it really pulled me in. The voice acting is pretty impressive, and unlike Sierra games, there are adult themes here with cussing, as it’s not trying to capture a teen audience. There are some captivating visuals towards the end of the game, and the music is very atmospheric and surreal-feeling. Sometimes the game feels too grounded in reality, and the paranormal side feels like a striking contrast and actually stands out too much.
Overall, Kathy Rain is a pretty good adventure title if you follow a guide. I feel the most interesting parts of the story and the twist start to crescendo into something weird and exciting, but the climax is never really focused on. It fizzles out before things truly start getting odd and crazy, and I feel a sequel could really drive that home. While Kathy Rain has neat visuals and they look good, the resolution is pretty low, and it’s difficult to read in some spots. However, anyone who loves adventure games will really get into this game. I feel like being more adult-focused and less teen-driven can bring a layer of intensity to the game and story that most don’t go for in this genre, allowing for deeper themes and more complex character development that resonate with an older audience.


































































































Super, thank you