My favorite video game of all time is Mortal Kombat. Something about the characters, violence, lore, and overall atmosphere that the game brings is just so satisfying to me. It was also the first video I ever played at 2 years old which was the original game on Sega Genesis back in 1993. From Fatalities to special moves, stages, and rocking industrial techno music, Mortal Kombat is one of the best, and longest-running, video game franchises of all time. That’s not to say the game went through some ups and downs. I have listed every main Mortal Kombat game from worst to best. I didn’t include various ports as they varied by quality, and discluded any handheld version as they were just dumbed down ports of larger games. I will also list the most superior port or version of that game as every port varied wildly due to various hardware limitations.
16. Mortal Kombat: Special Forces – 2000
Is this really a surprise? Only beating out Mythologies by a fraction, Special Forces was a 3D action game disaster created by co-creator John Tobias and putting a damper in any future Mortal Kombat spin-offs. The game was near unplayable with awful graphics, terrible controls, a lame story, and nothing to really do with Mortal Kombat itself. It’s worth a play just to see how far down Mortal Kombat got, but this is by far its lowest point, but not the lowest timeframe.
15. Mortal Kombat Mythologies: Sub-Zero – 1997
Not much better than Special Forces, but at least the game was somewhat playable and felt more like Mortal Kombat. a 2D side-scrolling platformer, you play as Sub-Zero and run into awful live-action cut-scenes (the N64 version was spared of those) terrible controls, and boring gameplay. This game is probably not even worth touching unless you’re just curious.
Best Version: PlayStation
14. Mortal Kombat Gold – 1999
A direct port of MK4 and Dreamcast exclusive, Gold was too little too late with Soul Calibur and various other fighters pushing the genre into the next generation. It was clunky, tiring, old, and just didn’t feel right on the system this late in the game. It’s very playable, and MK4 fans will enjoy newcomers like Cyrax and Mileena, but it’s probably the worst game in the main fighting series.
13. Mortal Kombat: Armageddon – 2006
While being the next-generation MK Trilogy of sorts, Armageddon was a lazy cop-out for keeping the series at its yearly releases and was the end of this generation of 3D MK games. It featured every single MK character ever made up to Deception and shoved them all in the two-style martial arts that this trilogy of MK titles gave us. By this point, MK was really going downhill and fatigue was setting in with a bloated disc full of weird mini-games and cheap generic Kreate-A-Fatality that was more complicated and irritating than ever. Press certain button combos to create the same gory move for every character and just string them together as quick as you can, yeah what a waste. A few years of development and this could have been a game to remember. The Kreate-A-Fighter mode was the only new and original part. Mortal Kombat Kart racing was awful with shallow race tracks and no thought put into it, the Konquest mode was much better than Deception’s but was still a weird thing to even exist. Overall, it’s very playable and fun, but it’s just the most generic MK game ever made.
Best Version: Xbox
12. Mortal Kombat: Deadly Alliance – 2002
Deadly Alliance shot the series into the next generation with brand new fighters and an all-new realistic martial arts approach to the game. With a story mode that’s really just a giant training mode, a fun Krypt area to unlock extras, and two awesome Fatalities per character, it only beats out Armageddon due to the originality within the game. The new characters are great and mostly untouched throughout the later games, however, the graphics were dated and everyone looked like plastic dolls with blood that looks like Jell-O. It was still gory and fun, but far from the greatness, the 2D games offered.
Best Version: Xbox
11. Mortal Kombat vs. DC Universe – 2008
This threw fans for a loop as MK mashed with DC to create a weird and forced fighting game no one asked for. The biggest hit was the Teen rating with the DC character performing “Heroic Brutalities” as they never kill and the MK character performing the most basic “Fatalities” that felt more like Wile E. Coyote ACME stunts. The fighting core was a slight departure from the previous games with a 2D plane and seemed pretty solid, but there was something off about the whole game. It’s decent, and quite playable, but very forgettable.
Best Version: PlayStation 3
10. Mortal Kombat: Shaolin Monks – 2005
Shaolin Monks would be the last MK spin-off and actually did it right. Created by another development team, Monks lets you play as Liu-Kang and Kung-Lao with an over-the-top 3D brawler that is set in the MKII storyline. Using assets from that game such as stages and characters and even lore, the game recreated the MK experience with a fantastic fighting system that was fluid and even more fun with a second player. There were many secrets and the game is highly replayable. The only issue was the game was only 4 hours long, had awful voice acting, and a stupid story. Other than that, this is a must-play for MK fans.
Best Version: Xbox
9. Mortal Kombat 4 – 1997
This was the biggest turning point for the entire series. The game went forward into 3D forever and the result was some weird clunky stuff, but it was fast-paced and violent and somehow just worked. Not many games did 3D fighting very well at the time and the great roster and some of the best Fatalities in the series make for an awesome fighting game. The use of weapons was introduced for the first time as well.
Best Version: PlayStation
8. Mortal Kombat 3 – 1995
MK3 had a lot riding on it at this point in time as it had big shoes to fill after MKII. The game was darker, more realistic, and added some mechanics such as running, Brutalities, and a secret code menu. MK3 also had some of the most memorable characters the series will see such as Sheeva, Kabal, and Smoke. The problem was the combos were so difficult to pull off a lot of people were turned off that the game relied on this system, not to mention the cheap ass AI.
Best Version: PlayStation
7. Mortal Kombat – 1992
The original is far down the list due to the fact that so many games in the series improved upon it, but it’s higher than others due to the originality and the fact that it has a one-of-a-kind atmosphere that no other game in the series nailed. The original roster and Test-Your-Might combined with the Fatalities and simple moves make this one of the best video games ever created. There’s quite a story behind this game and the fact the ESRB was created because this game says a lot. It’s a very simple and basic game, but it holds a huge piece of gaming history.
Best Version: Sega CD
6. Ultimate Mortal Kombat 3 – 1995
An upgrade version of MK3, UMK3 is widely considered the best 2D MK game ever made as it perfected what they were trying to do with MK3. Adding new characters such as Rain, Noob Saibot, and Khameleon, and adding an Aggressor meter as well as making combos much easier, UMK3 was fast, looked good, and was dark with everything the series had to offer up until then.
Best Version: Nintendo DS
5. Mortal Kombat II – 1993
Most people will say MKII is the best game in the series due to the perfect balance and style between MK1 and MK3. It was a little darker, more sinister, and had an imaginative roster of new characters such as Baraka, Kitana, Mileena, and Jax. The stages were amazing and the introduction of Babalities and Friendships helped set the tone for the series from here on out. The controls were tight and the game looked amazing.
Best Version: Sega Saturn
4. Mortal Kombat Trilogy – 1996
MKT was a best-of compilation of the series up until that point. Taking every single character, stage, and mixing several -Alities together, the game was a massive success and was a blast to play. You could also play as the bosses which were completely unheard of back in the day and it was so much fun. Trilogy remains one of my favorite MK games of all time and I spent hundreds of hours perfecting this game.
Best Version: PlayStation
3. Mortal Kombat: Deception – 2004
Deception was the best 3D game up until this point and had a lot to offer. It improved immensely on Deadly Alliance’s realistic martial arts and added new game modes and some amazing characters and stages. The game was just dark, gritty, and hit that perfect style that people loved. While the three martial-arts styles were a bit clunky and memorizing long combos was silly, most people forgave it for the amount of content available. Chess Kombat is still one of my favorite MK game modes of all time. Play chess like normal and then duke it out to take over the square. Puzzle Kombat took the Street Fighter version and added Chibi MK characters duking it out on screen. However, Konquest mode was a nasty ugly chore to unlock stuff in the Krypt. It was also the first online fighting game ever made and was buttery smooth across the board with a lobby room, ranking system, and various other features. I played this game for so many hours I lost count. The Fatalities were amazing and the new Hara Kiris which were “reverse Fatalities” blew my mind away. It was as competitive as it got and holds a special place for me as it was the first game I had ever pre-ordered as well.
Best Version: Xbox
2. Mortal Kombat – 2011
With DC Universe disappointing fans so much we had all lost hope. Thankfully many consider this version to be the best 3D MK game to date and rightfully so. It builds off of MKII’s balancing and uses most characters up through MK3 so it keeps it old school. The X-Ray moves shook the industry and added a whole new meaning to gore and violence to video games. The new Challenge Tower was a blast and it featured the best story mode in any fighting game to date with halfway decent voice acting for once. Sadly, the game was quickly abandoned and only featured 4 DLC characters before being cut loose.
Best Version: PlayStation 3
1.Mortal Kombat X – 2015
MKX not only pushes the entire series in a new direction but shows fighting games a whole new level of production values and content. Taking the best from MK 2011 and the 2D games, MKX feels heavier, chunkier, and more violent than ever and that’s a good thing. Using Unreal Engine 4 and creating some of the sickest Fatalities to date, MKX also introduces some great new characters for the first time since Deception. The stages are awesome, the DLC characters rock, and the story mode is actually quite amazing and pushes the last game in the back corner. The new Krypt mode is more interactive and can almost be a game all on its own, and the new online towers make the game feel like it’s 1992 all over again.
Best Version: PC
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