Publisher: Eidos
Developer: Crystal Dynamics
Release Date: 4/11/2006
Available On
Ahhh…here we are again with the cunning, brave, smart, posh, sexy, and beautiful Lara Croft. Most people overlook the game when they see a half-naked chick on the cover, but Tomb Raider is one of the few (only?) “chick” games that are actually good. Everyone and their mothers have heard of Tomb Raider or Lara Croft as “the game about shooting animals in ruins and sex,” so if you’re reading this, you’re either a fan or one of the latter. While Tomb Raider has absolutely nothing to do with anything sexual, Lara’s skimpy style can contradict that.
The series has always been known for its intricate puzzles, great platforming, and beautiful tombs, ruins, and vistas to explore. Tomb Raider: Legend is the first TR game since the PSX days to be actually good and worth playing. With the first 2 TR games being great, the series started falling with 3, got saved with 4 (The Last Revelation), and just went downhill with 5 (Chronicles) and 6 (Angel of Darkness). TRL revives the series by making us feel familiar and redoing everything we’ve grown to love. The game’s story is also very interesting, mainly for fans of Lara who want to know more about her past. Lara is trying to find the pieces of the Excalibur sword that killed her mother, and she runs into ghosts of her past that come back to haunt her. While the story is teeter-tottering on the edge of bleh, it does get interesting and saves itself at the end with a twist. TR has not been famous for its stories, so let’s get right into the adventure! The game seems to have tried too hard to bring the series back since the game is really short (6 hours you can beat the game) and there are too many levels to explore, so you don’t get a lot of feeling for one level.
Everything about TR’s platforming is still here, so you can either stop reading now or carry on if you are a skeptical action/adventure fan trying to find a new series to get into because you’re bored. The whole game is about puzzles that use the environment and include hanging, swinging, jumping, pole climbing, rope swinging, and zip-lining. Most of the game is pretty easy to figure out where to go since you get a grapple that lets you pull boxes off ledges, bring certain things down to climb across, and even use it to swing across chasms. A lot of items you use with the grapple hook have a shiny gold bit on them, so you know to grapple there; otherwise, you’d spend hours trying to grapple every object in the game. A lot of puzzles are usually lever and switch puzzles, with you pulling statues onto this pressure switch to lower this bridge and pulling this block across onto this switch to raise the gate. Most are simple, but some are unique and fun and have you climbing huge cliffs, walls, and statues to push giant balls (haha!) off ledges to use down below. A lot of the platforming is fun and awesome, with ledges crumbling away, swinging across poles onto ropes, etc.
Not one situation is the same, and that’s what’s so great about the TR series; you’ll have something new to figure out. Jumping around these beautiful environments is easy thanks to the responsive controls, great animations, and a good camera (most of the time). When you jump to a ledge and there’s a wall behind you, the camera will swing out to the side so you can see the whole 30-foot pillar you’re supposed to climb. This works in every type of situation, and the camera does a good job following you. The only time it gets weird is when you’re in tight spaces, when the camera doesn’t know what to do and has seizures. You wind up exploring places such as Japan, Bolivia, Nepal, Kazakhstan, and others. These range from jungles to dark tombs, snow, and even the city. What I found odd was Lara climbing around in buildings like in Japan (she wears a damn sexy dress on that level) and a military base in Kazakhstan, so this can be weird for longtime fans. The whole thing fits well, but it just seems out of place compared to past games.
Combat is also the second thing you’ll be doing the most, and while it’s easy, repetitive, and not amazing, it works and you won’t get annoyed. You just lock onto an enemy and fire away with your pistols, machine guns, or shotguns you find lying around off of enemies. If you get too hurt, you can use health packs lying around as well. While you’ll spend most of your time fighting brain-dead enemies that just stand there and fire at you, you can use the objects in the environment to kill enemies, like barrels, tanks, and even snapping things to make them fall. So while the combat is nothing interesting or fantastic, it’s there, and it works well for what the game can offer. The camera stays behind you well enough when you’re locked on, but Lara will lock onto enemies off-screen a wee bit too often, forcing you to target them yourself.
A new part of TR is the motorcycle driving section. These can be fun and annoying since the physics are a bit weird and the checkpoints are punishing. You just shoot baddies off their bikes while you go off jumps and make your way through. Another added idea is button-pressing cinematics, which are cool to look at and a lot of fun. What makes them so fun is why you have to do them. A lot of the time, it’ll be the most intense part of the game, so you really get into it. The boss fights are also another cool part of the game since they are a bit easy, but they are big and cool, so you’ll have tons of fun with them.
Now that we have two main elements out of the way, let’s talk about cosmetics. Lara’s whole appearance has changed, and she looks so much better. Gone are her sunglasses and the F-size boobs, along with her usual outfit. Lara has different outfits she wears throughout the game, and they are all hot and sexy, and they make Lara look smart and sharp as well. Her breast size has been reduced to DD (boohoo…), and her main outfit is now a brown belly top with shorts, and I prefer this over the old one. She wears an earpiece now, and she no longer has a braided ponytail. Along with Lara looking amazing, she also gets dirty and wet (oh, if only…). When she climbs out of the water, her clothes look wet, and dirt sticks to her as well, so this adds to the realism. She also has a personal light now, so exploring dark places is no longer a problem. The sound is also great with Lara’s charming British accent, and everyone’s voice acting is top-notch.
With new characters aplenty, you’ll expect to like them all, but actually, you won’t. They are underdeveloped and wind up annoying you with their stupid comments over the radio, so the only character you’ll love is Lara. Apart from all of this, the game has replay value with a time trial mode, Croft Manor (where you unlock certain areas to get rewards), and cheats. Doing all of this will grant you new costumes, concept art, profiles, and more. So, as you can see, there is so much to love about TRL, and fans who have hated the series can come back since TR is getting better and better as time goes by. Give the ‘ol girl a second chance and explore her tombs (awww, yeah).



































Yep! The fact that I forgot about this game until you made a comment proves that.