Publisher: Golden Eagle
Author: James Axler
Release Date: 5/11/2010
Pages: 320
MSRP: $6.99
Recommended Audience: Young Adult
While I don’t stray too far from video game novels, Infinity Breach was one of those random buys when the store didn’t have any novels of my interest either. While there is a whole Outlanders series, Infinity Breach is fairly interesting on its own and is a decent read.
You follow three Cerberus members who are trying to locate an ancient knife called Godkiller, and a rival band of looters finds it at the same time. Upon using the knife, a whole is opened, and deadly angels are released and hellbent on destroying humanity. While the story switches back and forth between two different sets of characters in different time periods, it allows you to get a backstory while getting the current story at the same time. The story is fairly easy to follow, but some of the scientific jargon is a bit over-the-top and probably not even real.
James Axler’s style of writing is very poetic; it can be dry at times and sleep-inducing. While the pacing is good, he tends to screw it up sometimes by throwing slow techno-jargon into the foray when it’s not necessary. Besides this, the book never goes on an epic scale like you think it would, is relatively confined, and even suffers from backtracking. There really aren’t many locales in the book, and it feels like a few corners were cut.
However, the characters are well developed, and you really get attached to them, and they have great personalities. I feel the ending lets readers down real hard (can’t spoil), so you’ll see what I mean when you read it. You just expect all this epic stuff to happen, and it never does due to the book’s short length. Infinity Breach is a good sci-fi read but will most likely be forgotten in time.



















Yep! The fact that I forgot about this game until you made a comment proves that.