Release Date: 04/1991
Colors: Black, Red, Blue, White, Yellow, Coca-Cola
MSRP: $149.99
The Game Gear was a system that was revolutionary at the time and really tried to do some brave stuff compared to the Game Boy. First off, it was competing with the Game Boy. Sega really thought they could deliver a different system to appeal to their already hardcore audience, and they kind of did. Sega succeeded in making a good handheld system, but with many flaws, some of which the Game Boy didn’t have to deal with.
First off, the handheld’s orientation is what handhelds will eventually end up becoming. The horizontal length that Atari set as standard with the Lynx, Sega took off with, and it just became the standard. Sega’s ‘tude branding leaked out onto the Game Gear, and their leading IPs pushed the system. Sonic the Hedgehog was great on the handheld, as were other Sega DNA-style games. Sonic Pinball, Streets of Rage, Ax Battler, The Lion King, and many others This felt like a Sega handheld. Sadly, it was 8-bit and not 16-bit like its older brother. Despite coming out two years after the Game Boy, the only leading technology they had was a backlit screen, and barely at that.
The Game Gear screen is notoriously bad. While it is backlit, it’s also blurry and just doesn’t look that great. You still need to be in a dimly lit room, but you can at least see the screen. Props to Sega for beating out Nintendo on that front. Because of this, the system chewed through six AA batteries. Yeah, I’m not joking. The battery life was maybe 4 hours, all because of this screen. The internal hardware was the same as the Sega Master System, so it was competing for that 8-bit handheld crown. It’s nothing technically impressive outside of that screen, and those with bigger hands will appreciate the chonkiness of this beast.
In today’s world, the Game Gear is a much harder system to use and play as it has leaky capacitors, which usually destroy the sound. You will find many Game Gears with low volume issues, and many people will just chuck these. You can also install a McWill LCD mod, but these aren’t drop-ins and are much more expensive than Game Boy drop-in LCDs. There is a new mod by Retrosix that uses a new screen PCB with a drop-in LCD, but it still isn’t a drop solution. However, just like any older handheld, this is a must-have mod at minimum for playing a Game Gear today.
We judge older systems based on their libraries, and the Game Gear has a surprisingly robust library for those who like the Sega DNA from the 90s. Games like Sonic the Hedgehog, Mortal Kombat, Paperboy, The Simpsons, Ax Battler, Gunstar Heroes, Puyo Puyo, Streets of Rage, Wonder Boy, Castle of Illusion, Ristar, and many more may sound familiar to you. If you love the Master System or Genesis, then this handheld is a must-have for you. If you don’t care for those systems, you aren’t going to find much difference here in handheld form. Sega really marketed the Game Gear as a portable console experience rather than a separate handheld experience like Nintendo did. The games sound and play really well, and any fan of Sega couldn’t ask for anything better in portable form.
With that said, the system has a lot of faults, including full-on hardware faults that we suffer from today. Unlike the Game Boys, you can still enjoy those today without any mods, but the Game Gear really needs a screen upgrade. That CFL tube in the system drains batteries, and you actually improve battery life with a modern upgrade. There were various accessories, such as battery packs and TV tuners, for the system, but most of those are obsolete these days and won’t work. There are also two different models of the Game Gear. The original model from Sega and then a budget release from Majesco. These models have rounder front shells and make modding the system more difficult.
























Yep! The fact that I forgot about this game until you made a comment proves that.