With this being the PS4’s penultimate year as a steady game console we still saw some amazing exclusives that its rival, the Xbox One, still has yet to deliver. The PS4’s ecosystem is now chock-full of fantastic AAA first-party titles that make the PS4 the must-have system.
Death Stranding
Death Stranding is a mixed bag at best. You have an ambitious and overly hyped game for the last 4 years and then it’s released as an over-glorified walking simulator with extra steps. The game is praised and hated by many, but you can’t deny the ambition Kojima had. With a AAA cast of characters, phenomenal visuals, and some pretty whacky ideas, Death Stranding makes the PS4 stand out more than any other time.
I usually regret playing Atlus games because they are frustrating and difficult experiences. The games are usually excellent, but the difficulty always leaves a bitter taste in my mouth. I have only been able to complete a couple of Atlus games due to this. Catherine is no different, but she shouldn’t be taken lightly. RPG fans should stay away. If you just want to experience the story, go on YouTube. This is for hard-core puzzle fans only. I mean the hardest of core puzzle gamers. This game will leave you infuriated, angry, full of rage, and probably with a few smashed controllers. The game is plagued with issues, but for some reason, there’s a story that makes you want to see the end. Thankfully, the game isn’t very long. Just prepare the video walkthroughs because you will need them.
This experience is coming from someone who hates these kinds of puzzles. This game is complete to taste. I hate block-pushing puzzles, but here we are with a very deep game that includes these. The first three stages aren’t that bad. Starting at stage 4, things get frustrating, and forget about progressive difficulty. First off, the story is very engaging, and it’s a love story. A man named Vincent Brooks is in love with a girl named Katherine, and she wants him to marry her. Suddenly, a sultry seductress named Catherine comes along, and somehow Vincent wakes up with her naked next to him. The rest of the game is him trying to hide each Katherine from the other.
The story gets tense in spots, like any well-written drama. When you are in the Stray Sheep bar, you will receive text messages on your phone that you can reply to. Be careful because this will affect your morality meter, which will impact the way Vincent handles inner conflict. I had a lot of fun replying to these texts because it’s almost like you are actually doing it and in this relationship yourself. Atlus did a great job bringing you into this problem. Of course, every night when Vincent dreams, you are brought to an area where you climb an endless tower of blocks with other sheep, and that’s where you start to hate or love the game.
I can’t really explain the methods of all the block-pushing because there are over a dozen that you learn throughout the game. You can push blocks horizontally, but it’s not so simple. There are other types of blocks, like heavy ones, ice, traps, randomly changing blocks, and others, that will make your life hell. It was nigh impossible to figure most of these out without a video walkthrough, because otherwise, you will be restarting dozens of times due to trial and error. To make things harder, the stage is crumbling underneath you. To make things even tougher, you are awarded medals at the end. The only way to get gold is to keep your step multiplier up throughout the whole level and never mess up. Sure, there are checkpoints every so often, but I had such a tough time that even the video walkthroughs didn’t help sometimes.
There are items you can pick up that help create one extra block, allow you to jump two blocks, kill enemies, and turn all blocks to normal. You can pick up coins along the way to increase your score as well. At the end of each stage, there is a boss that you must run from and who tries to kill you. These changed the pace, but they just made things even more frustrating. You just can’t catch a break during these puzzle levels. Even the controls are terrible, with reversed control when crawling around behind the blocks, delays, and strange quirks that will make you die just because of control problems.
I really felt like this was a puzzle game with a love story wrapped around it. The game is tough, and I highly suggest renting it first because most people won’t even finish it. Don’t think this is something like Pushmo with a reset button. Some levels take over ten minutes to complete. There is a co-op mode you can unlock, but all you will do is lose friendships. The best parts are the story in between and the questions that you answer that even make you question the way you view romanticism and maybe even your own relationship. I even liked how you could see how other people answered. Besides these puzzles and answering text messages, there is no other gameplay apart from talking to people.
Overall, Catherine is a love-hate thing. Puzzle fans will fall in love with this, but RPG and other genre fans will hate it. I only hated the puzzle stages, but I loved the story. With the puzzle levels being 90% of the game, I can’t really give this a higher score, even if I wanted to. It is gripping, exciting, steamy, and can go any way. The anime cutscenes are beautifully done, and even the English voice acting is tolerable, but I would have preferred the Japanese voices with English subtitles. If you insist on wanting to know the story and characters, rent this and keep a video walkthrough handy, and maybe a spare controller or three.
Game of the year is the hardest of them all. What makes the game of the year? Everything must be almost perfect, well balanced, epic, have a great story, characters, mechanics, graphics, and everything that makes up a game must be amazing and better than the competition. I wish I could have picked more than one because there were so many amazing games this year.
Skyrim actually wasn’t my first choice. It won because of how grand in scale the game was and the attention to detail that only a few games this year did. Over 100 hours of gameplay, unique characters, a grand story, beautiful graphics, lots of customization, and a gorgeous soundtrack made Skyrim come out on top of the entire pile. Skyrim is a special game in the sense that no other RPG or game can do it.
Role-playing games tend to be heavy hitters but focus on the story and characters more than anything. A unique combat system is something that usually sets them apart, but nowadays the world you explore is also the character. There were some outstanding RPGs this year, and I wish I could choose more than one top contender, but they all deserve merits. This year’s RPGs saw some great world explore to explore as well as excellent characters.
This was probably expected. The Elder Scrolls series is huge and the world of Skyrim is even bigger. With great visuals and tons of areas to explore, a great overarching story, fun combat, and lots of perks and ways to customize your character and level up it can’t be beaten. The music, voice acting, characters, and attention to ultra-fine detail is something that Skyrim offers that most RPGs can’t. This one will go down in history and will never be forgotten.
A new character is very important to a game because it can make it or break it. There are also hundreds of memorable characters out there so making a new one and trying to make it on the list is hard. There were very few new characters created this year, but among the few, there was only one that was very strong.
This was an easy pick this year. Wheatley is a very funny and strange character, but being just a blinking orb makes him all that harder to pull off. It’s his personality and voice acting that really make you remember him and put him among the best. His British humor mixed with the insane world of Portal 2 really makes you want to hear him talk and come back into the world. Wheatley’s character is perfectly balanced and you get doses of him throughout the game, and you just can’t help but love him.
Yep! The fact that I forgot about this game until you made a comment proves that.