
Publisher: Capcom
Developer: Capcom
Release Date: 2/6/2007
Available Exclusively On
Here we have another collection of games that are almost completely worthless. Capcom was never well known for puzzle games, so why not just stick these in another larger collection? All we get are two lousy puzzle games and one good one. Buster Bros. has three variations! The game stinks as it is; why do we need three? The only worthwhile game is Super Puzzle Fighter II Turbo. BlockBlock is just a Breakout rip-off and is less fun.
Honestly, even Puzzle Fighter looks like crap on the PSP. These games were poorly ported, and with such a small selection, who would want to buy this when the back says six games? I played the entire collection in less than 30 minutes and was done with it. Buster Bros. consists of shooting arrows straight up that are supposed to pop bouncing bubbles. It’s extremely difficult and no fun at all. Puzzle Fighter is a gem/Tetris hybrid that many may be familiar with. Chibi Street Fighter characters punch each other when blocks fall. Your goal is to chain colors together and drop the breaker block to set the chain off. Your blocks, which you broke, then fill your opponent’s wall. It’s a lot of fun, and this is the only game I could go back to. However, there are more fun variations of this game (Puzzle Kombat from Mortal Kombat: Deception/MK3 for DS).
There aren’t even any great extras like in other Capcom collections. The game is just dull and boring, and even if you bring a friend along ad hoc, you’re just going to waste their time as well. If Capcom were to have included some newer puzzle games from their catalog or just added these to other collections, it wouldn’t be such a big deal. As it stands, there’s not much to really say about these three small games. It’s not worth the money or your time, even as a rental. Just stay away from this and enjoy your memories of them instead.

























Yep! The fact that I forgot about this game until you made a comment proves that.