
Publisher: Xseed Games
Developer: Falcom
Release Date: 11/26/2013
Available On
I have never been much into Ys, but I have played past games. Memories of Celceta is the biggest Ys yet and the best traditional JRPG available on Vita right now. You play as Adol Christin, a red-haired boy who loses all his memories and must find them again. Of course, the story is much deeper than that. A god named Eldeel ends up creating a mask called the Mask of the Sun, and other people want it for its powers. The story gets pretty deep, yet the characters are completely uninteresting. They all have generic dialogue, and their personalities all feel stereotypical for JRPGs. While the game isn’t anything new, it does what has been done before really well.
The combat in Ys has always been real-time, and this helps alleviate the boredom that has come in JRPGs over the decades from random battles. The combat is fast-paced and fun, with skills you can use; guarding, dodging, and switching between three characters on the fly add a bit of strategy and depth. Each character has a weakness it can deliver to enemies, so you will always change who you put in your party. Aside from fighting regular monsters, the bosses are a lot of fun and quite challenging, but not so hard that you can’t beat them. Honestly, the game is perfectly balanced in that you will acquire the strongest weapons and armor by the end of the game, so you’re always one step ahead of your enemies.
The whole point of Celceta is exploration. Your main secondary goal is to discover the entire area and complete the map 100%. The sense of exploration is one of the greatest assets of Celceta, and you have a hard time putting the game down just to explore one more dungeon. When you’re in towns, you can buy items and exchange stuff you find in the wild. Minerals, beasts, and plant materials can be exchanged for larger and higher-quality items to reinforce armor and weapons. You can also craft items out of these materials as well. There are quite a few towns in this game, and each one has three quests you can complete. Some are hard, some aren’t, but they aren’t hard to figure out. In fact, I never really got lost that much in this game, which is normally common in a JRPG. There was a sense of direction without having to hold your hand, which is wonderful.
On another note, there are a few puzzles thrown in, but nothing that really takes advantage of the Vita’s features, which aren’t expected in a JRPG. I do wish the game had local or online co-op for up to 3 people, but that’s all right. The graphics look detailed but are dated, even for the Vita. It looks like a decent PS2 game at best and could have used some more detail. The textures can look really muddy and grainy, which is unacceptable on the Vita. At the end of the day, you will just love Celceta for the engaging story, fun gameplay, and combat. There are a good 20 hours just in the story alone, and another dozen if you want to get 100%.
Overall, Memories of Celceta isn’t perfect, but it has some great combat, bosses, and a sense of exploration that will keep you glued to your system. The graphics are dated, the voice acting is awful, and the characters are uninteresting, but that’s expected from a JRPG. Could Celceta have broken this trend? It may have been one of the best JRPGs in a long time. What’s here is solid and well worth a purchase for any JRPG fan.





























Yep! The fact that I forgot about this game until you made a comment proves that.