Release Date: 2/19/2013
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Have you upgraded your graphics card? Need a new CPU? How about some more RAM? You’re going to need it with the revolutionary CryEngine 3 that powers Crysis 3. Graphics are the first thing that people think of when a new Crysis game comes out and will their rig run it. Note to console gamers: The PS3 and 360 versions don’t even come close to the maxed-out DirectX 11 version on PC. It looks great on consoles, pushes them to the max, but looks like crap compared.
You are Prophet or Lawrence Barnes. The story picks up right after Crysis 2 where the Alpha Ceph is trying to harvest and annihilate all of mankind. It’s up to your and the ex-nano suit-wearing Psycho to stop them. You have the help of rag-tag rebel resistance who are all but helpless without you. The first thing that Crysis 3 fixes are the linearity and confinement of the city. It’s a mix of both here. It’s not as open as Crysis 1, but you have large open areas where you can decide if you want to go stealth or shoot everyone up. You can use your visor to tag enemies which is one of the best tactical elements you have in the game. This time around you can upgrade your nano suit by giving yourself longer cloaking time, dampening bullets, increasing stealth kill damage, and various other things. You can still customize your weapons and there are quite a few of them.
The best addition to Crysis 3 is the tech bow. This thing is just awesome and lets you kill people without reducing your energy for cloaking. You can choose your draw strength and ammo type. Each arrow is an instant kill and feels satisfying. You can also hack this time around so an enemy turret can wipe out a small force for you while you hide. These small things make Crysis much more enjoyable than the near bore-fest of Crysis 2. The game was solid but was lacking in gameplay elements. The hacking, tech bow, and upgraded tactical visor really make the game more intense and fun. The AI is also improved and the game is much harder. Towards the end of the game, I was dying left and right. The new Ceph enemies are tough as nails, but by the end, you get to feel the ultimate power of the nano suit. By the end of the game, you can supercharge your nano suit and become invincible for short periods of time. Don’t think this is cheating, it feels great after sneaking around and feeling vulnerable all the time.
When it comes to the story you will be completely lost if you haven’t been following along, even people who have will be a bit lost. The story doesn’t really add anything or make it more interesting. Honestly, I had no idea what was happening half the time and I played all the games. The story has a lot of potential but just isn’t fleshed out like it could have been. At least there are some more scripted cinematic events that are part of why Crysis 2 was boring. There still isn’t enough though. After a while, you feel you are just trudging through wave after wave of Ceph and Cell troops.
The multiplayer is a little more fun, but not something you will come back to a year from now. Multiplayer is solid, but it isn’t much different from the second game. Honestly, after Crytek pretty much abandoned Crysis 2 shortly after the release I really don’t want to devote much time to multiplayer. At least the game only had a few bugs and has more graphics settings, unlike the second game. The graphics are freaking amazing with water tessellation, ambient occlusion, SSAA, and various other DX11 effects. Even with everything set to low it still looks pretty damn good. There is no DX9 mode though, it is strictly DX11 on PC so make sure you have a GPU that supports it.
Overall, Crysis 3 adds just enough to make it feel really solid and go out with a bang. There are a few fun scripted moments, the tech bow is awesome, and the graphics will blow you away, but in the end, it doesn’t do a whole lot different from Crysis 2.