Publisher: DC Comics
Writer: Karl Kerschl
Artist: Cameron Stewart
Release Date: 11/2010-02/2011
Some video game comics are a bit iffy. The Fall is a whole new storyline set in Russia, and there’s no Desmond Miles this time around. Daniel Cross ends up losing his memory, he can also see visions of his ancestors from the late 1800s. Nikolai Orelov is tasked with killing the Tsar of Russia and getting the Golden Staff. In the present Daniel gets taken away to a secret Assassin camp and finds out his true identity.
Daniel himself is a raging drug addict and alcoholic. He has a court order to take psych meds but won’t do it. I loved how they introduced him, but he’s not a very memorable character. The comic series wasn’t long enough to allow this. During the first issue, you are just introduced to everyone and what their common goal is. During the second issue, Daniel finds out who he truly is and why he has these visions. It all comes to an end during the third issue when you find out the major plot twist and how shocking it is.
There is a special edition 4th issue that shows several years later where Daniel has cleaned up and finally meets the Mentor that he has searched for for 2 years. There’s another shocking twist at the end, and without this final issue, the other three don’t seem so great. The art is really nice and the series is pretty gory and bloody. There’s a decent amount of fight scenes and the art holds true to the game. I just wish it were longer so we can get to know these characters more; there’s a lot that could have been done.
One thing that video game comics tend to have is a lack of intelligent dialogue. The Fall has great writing and there’s actually reading to be done rather than a sentence or two on each page. Fans will enjoy The Fall and the separate storyline is a welcome change. I just wish it were longer.