
2015 had some excellent games with great voice acting, but the good voice acting isn’t always going to cut it. There needs to be variety, believe-ability, and character behind it all. Many AAA games tend to have the best budget for this, but a lot seem to fall short.
Metal Gear Solid V: The Phantom Pain
For Metal Gear’s long-winded cut scenes you need great voice actors and great characters. Kiefer Sutherland took Solid Snake’s role home with fantastic voice work and a solidly grounded character. He outperforms David Hayter despite hardcore fans preferring his cheesy forced gravelly voice. The other characters are great as well as they act like they are in a movie over a game, and that’s hard to pull off.




























Yep! The fact that I forgot about this game until you made a comment proves that.