To make up for the lack of Microsoft and Sony consoles the multiplatform category should help this a little. Most of the next-gen games were multiplatform so there is no need for separate PS4 and Xbox One categories. With that said there were many fantastic games this year on next-gen consoles.
Middle-Earth: Shadow of Mordor
It was a hard decision this year but Shadow of Mordor is a brand new IP and the best Lord of the Rings game ever made. While it may borrow a lot from Assassin’s Creed, it perfects a lot of issues that the series couldn’t get right and adds many new ones like Sauron’s Army. With some of the best graphics ever seen and a fantastic story, what more could you want?
The Mobile market is seeing a lot more PC ports and higher quality AAA games being released that aren’t freemium. We all know the less the freemium the better…well not quite. A few games have been released that did pretty well with the freemium model, but nonetheless, the mobile market really shined this year.
Hearthstone: Heroes of Warcraft
What makes Hearthstone so great? Not only is it full of more Warcraft; it’s a CCG done right. With rich visuals and addictive gameplay, there’s not much more you could ask for. The rich content and hours of battling are what keeps you glued to your iPad and not many games can keep you there for even 5 minutes.
The Vita was a little weaker this year, but overall those games that were released were solid. The Vita has lost steam since last year, but here’s hoping 2015 is the year of the Vita.
Freedom Wars took the monster hunting formula that Monster Hunter did so well and made it better. With the addition of weapons and the unique Thorn weapon, Freedom Wars shot players into massive hunts with other players or AI controller characters. The insanely deep customization options and fantastic visuals were a treat as well. Not to mention widdling a 1 million year sentence to zero is quite the challenge.
The 3DS is still going strong and this year there were many great games for this little system. Nintendo shows that it can still dominate the handheld market with its first-party games and a number of loyal third party developers.
Shovel Knight
Shovel Knight isn’t just any old 8-bit platformer clone. Shovel Knight does it exactly like we all remember back in the day but with a touch of today’s better controls and level design. Shovel Knight is very hard, but just the right amount of hard that only a few areas require constant restarts but they are oh-so-satisfying.
The PC was mainly about indie games this year. Steam was chock-full of them and many of them were fantastic but got overlooked by the AAA games. There were a few PC exclusives that stood out from the crowd and even surprised us a little.
Divinity: Original Sin
Divinity gave gamers what they craved most: lots of loot, a great story, and excellent visuals. This dungeon crawler is smart and packed full of great content as well as reviving the long-dead Divinity franchise. Coming up from the ground through a Kickstarter program; fans have really shown how much they love this series and it shines.
The Sherlock Holmes adventure series has had its ups and downs. If the story isn’t up to par with the show or books, it’s clunky controls or poor gameplay. Crimes and Punishments sound darker than they really are. Honestly, the game is more about the characters shining through and less about the crimes or gameplay.
The game starts out surprisingly cinematic for a point-and-click. Watson is dodging Holmes gunfire in his study as he ducks and weaves between pieces of furniture. It shows just how more nuanced the series is and just how much it has grown. Among the four cases you solve, neither of them is all that interesting. The game tries to get you thinking about big mysteries, but honestly, the dull way of going about the cases keeps you from really caring.
The gameplay consists of walking around areas and finding anything you can click on. Some items can be examined, and certain characters can be profiled, where you scan the character in slow motion to find interesting points. There are various puzzles as well, but these seem to be half-broken since pieces won’t snap in place and various objects won’t register. Surrounding is figuring out where to go and then solving clues to bring the whole thing together. Hopping back and forth between areas gets old, especially with the long load times. The character interactions are somewhat interesting, and I couldn’t help but smile at Holmes’ sarcastic way of going about things. Other than this, the game offers a dull experience of the detective mystery of old.
I played through the first two cases and, honestly, started losing interest. Each case has the same exact way of being solved. Wander around an area and pixel hunt, interview characters, run back and forth between areas, and rinse and repeat. The game looks really good, and the facial animations are surprisingly well done. Adventure game fanatics may love this game, but anyone else wanting a bit of action or suspense like in the Telltale adventure games won’t find it here.
The fear of Nazi Germany taking over the world was probably quite believable about 60 years ago. Nowadays, it’s a fascinating “what if” scenario that authors love to toy with. While it’s never usually anything good or nice, it usually shows how nations can come together and fight a larger enemy. The New Order does exactly this with a tight narrative and some pretty solid shooting.
Now, let’s just put all this aside right now. Wolfenstein has its nostalgic moments that feel archaic and ancient compared to modern shooters, but for some reason it will always be there. This includes health packs, ammo pickups, and level design. The narrative is actually a huge step up for the series. William J. Blazkowicz is an American captain helping fight the ever-losing war with Germany. Wolfenstein was popular for delving into the arcane and supernatural that was part of rumored goings-on by Hitler’s elite group. Weapons use ancient technology to have an advantage over the rest of the world. In Wolfenstein, Hitler succeeds, but it’s not Hitler here, but Deathshead, a Nazi general who is doing terrible and evil things to the world.
The New Order captures this cry for help from the rest of the world with torture and a small rebel group working together to bring down the New World Order. While the atmosphere is captured quite well, the game does dive into some past Wolfenstein stuff that accidentally brings you out of this modern take on the series. Things like linear-level design and enemy AI. Sneaking on an enemy and killing everyone in the room doesn’t alert other enemies. They will walk right past dead bodies and not bat an eye. There are also too few cinematic cutscenes with long, dragged-out battles that are extremely difficult and require multiple attempts. This type of poor pacing leads to a constant reminder of past games in the series and just how old the series is.
The actual gunplay is solid, with great-feeling weapons—not just any weapons, but weapons that you have to switch between as the situation calls. I used every single weapon, along with the multiple modes they have. I did feel the stealth areas were a little unnecessary and slowed the pace down too much. This is forced by lieutenants with headsets that will call in backup if they aren’t taken care of quietly. Outside of those series-specific issues, it just felt too much like the same ‘ol FPS to really be anything revolutionary or truly memorable.
Multiplayer is also nonexistent, so the team could focus on a great single-player experience, which is rare for shooters these days. Does the campaign feel like it was worth cutting a multiplayer mode? That’s hard to say. I just can’t help but recall so many good moments that lost momentum due to tried and tired FPS issues that Wolfenstein kept getting lost in. Sure, the shooting was solid, but those moments of torture and the uniqueness of Wolfenstein were just kind of let down.
With all that aside, the game doesn’t look as good as everyone was claiming. ID Tech 5 isn’t all impressive. The textures are really low resolution, and the lighting effects seem fairly dated. I looked at some textures that looked like they were pulled from a PS2 game. The facial animations were awkward, and the water effects did not look next-gen. Maybe my expectations were too high, but right away I noticed all these flaws within the first 5 minutes of the game.
In the end, The New Order is a solid shooter and one of the best on next-gen consoles; just don’t expect anything revolutionary for the genre—just for the series. This is a great step in a new direction for the aged Wolfenstein series, but it still needs a little more to be anything memorable.
This is my review for Diablo III when it first came out. You can read it to get an overview of the original game, but here I will focus on what’s new. While the console versions are still pretty much the same, a lot has been balanced, and the game is overall more comfortable on consoles. The UI and controls have been tailored for controllers, and they work very well. Each button is mapped to an attack or a shortcut. Outside of this, the difficulty has been better balanced than normal and is actually quite easy. The game runs at a smooth 60FPS at 1080p on the PS4, and it looks gorgeous. There is so much content here that you will have dozens of hours to play.
Now for the Reaper of Souls expansion. My biggest complaint is going to be that it’s quite short (can be beaten in less than 5 hours) but is a lot of fun. All new enemies, bosses, and a continued story that was so great in Diablo III. New armor and loot are also welcome, but overall, it’s still the same game behind it all. I wouldn’t drop $40 on this by itself, but the inclusion in the $60 package is a fantastic deal.
Diablo III on consoles is worth every penny. You get the fantastic Diablo III, along with its expansion and all the other fixes and balances from the PC version. The hand-tailored controls and console experience are done very well. This is by far the best RPG and/or dungeon crawler you will find on next-gen consoles.
Destiny has been a long-awaited next-gen shooter. With one of the biggest hype trains in existence known as Bungie, Destiny had a lot of push behind it. It was dubbed the next-generation social interaction shooter. Destiny is also the most expensive game ever made, coming in at around $250,000,000. Sure, they made that back already and then some, but was the cost worth it? I sadly have to say it wasn’t. Destiny is probably the best, slightly above-average shooter you will ever play. While I was continuously disappointed, the further I got into the game, I just couldn’t put it down. Destiny is a strange dance of mediocre story and atmosphere mixed with fantastic gunplay and challenging gameplay. So just how does a game split like this?
First off, the story feels nonexistent. There aren’t many cutscenes, and all we are really given is a synapse and a crisis to dwell on. There’s a story about a Traveler, which is a giant alien-looking moon/ship hybrid that appeared above Earth one day. With all the alien fighting, there is a last-standing faction of humanity called the Guardians. You just so happen to be the only one who can make it through all these alien strongholds to finally bring light back to the traveler. It honestly never really makes sense, and towards the end of the game, you forget what happened in the beginning. Once you get down to the shooting, you forgive the paper-thin story a little.
The shooting mechanics are solid and extremely fun. Each sci-fi gun has its own personality, and you actually learn to like a certain class of weapons or switch between them when the situation calls. There are a lot of RPG elements mixed in that feel similar to Mass Effect. Take into account your class leveling; the cap is at a weak 20; and the unlocking of attributes with various armor you pick up. You will use everything at your disposal to kill the hordes of aliens you encounter, because this game is extremely tough. There were sections I had to retry over and over again to get the strategy down right. Now the game is built around a light MMO play model. There are open “maps,” and within these maps are non-respawnable areas filled with “darkness” with little to no checkpoints. Of course, the game was designed for co-op, but I played through it just fine by myself.
With all the grenade tossing, super-charged stomping, shotgun blasting, and class powers getting thrown around, you start to realize something. The game is pretty much the same everywhere you go. There are only a few select enemy types, and you will be killing them thousands of times before the end. It honestly gets quite old. Instead of the large planets, you thought you could wander; there are just large maps for each of the four planets. Yes, just a mere four. Old Russia is on Earth, the Moon, Mars, and Venus. While it’s pretty awesome to see these planets being recreated, I really felt cramped. This game is so small for such a large scope of design. With the level cap at 20, you can blow through the entire game with three other people in less than 20 hours. This could have been remedied with varied objectives or even scripted events, but instead, it’s nearly the same mission over and over. You have a companion called Ghost (voiced by the bored-sounding Peter Dinklage) who you must protect, and that’s nearly all you do. Scan this area. Cover me while I scan this area.
Destiny really had a lot of potential but seemed to have shrunk in scope during development. The best moments I had were the raids in which you could compete with players online. Each planet had one to two raids, and it was extremely satisfying when you finally killed the end boss after chipping away at him for over 30 minutes. However, there are a few moments like this in Destiny. I honestly can’t really recommend this game to the average gamer wanting to just pick up the latest shooter. Avid FPS players will find all the little flaws and weak spots in the game. When it comes to visuals and audio, Destiny really delivers. The game looks fantastic, despite areas like the Moon and Mars looking overly bland and boring. While it looks good on a technical scale, it feels like it lacks any type of artistic flair. I honestly kept thinking back to Halo too much. You can see the obvious inspiration from that series bleed into Destiny a little.
With all that said, Destiny has tight gunplay and some fun moments during raids, but that’s really it. It feels underwhelming in scope, is extremely repetitious, and will bore most players. However, there is some sort of spark that sticks in the game that keeps you going and racking up your kill count. The gunplay is rock solid, and I honestly have to say this is the best slightly above-average shooter you will have played in a long time.
Samsung is the top dog right now in the phone business. They know what customers want and know exactly how to utilize the Android OS on their device the best. With the Note 4 being my second Samsung Android phone and my fourth Android phone in general, I have to say Samsung has finally perfected the smartphone. Even after playing with this thing for three days and running numerous apps and benchmark tests, I can’t find anything wrong with the phone. I honestly really tried hard to find some minute detail that I overlooked and just can’t like I was able to with previous Android phones. Why is this phone so perfect? Let’s start with what’s under the hood to get an idea of why this phone can do what it can do.
Under the Hood
The Note 4 is a beast in small clothing. There is so much going on under the hood—so much amazing hardware crammed into this tiny shell—that I am just flabbergasted at how Samsung was able to pull it off. Let’s start with the basics. The phone is 6.04″ tall, 3.09″ wide, and 8.5mm thick. That’s not a lot of room to cram this much hardware into. The phone actually has a good weight to it—not too light but also not too heavy. It doesn’t feel overly cheap like the iPhone 6 does. The actual material doesn’t feel cheap either. The edges are solid aluminum and won’t bend or twist in your pocket or under pressure. The back has a faux leather texture, which feels extremely nice. While Samsung is known for cheap plastic backs, faux leather makes up for it.
With any Samsung phone, you will be familiar with the hardware button layout. A menu button, volume rocker, and power button, as well as two soft keys. I actually have to compliment the volume rocker here; it feels more solid and easier to find with your thumb. Instead of the whole rocker being flush, each side sticks out a tad more than the middle section. One thing that will throw users off is the new task list softkey that replaced the soft menu key on the Galaxy S5. It took a while to get used to this, as I was always hitting the app list key, thinking the app menu would come up.
After the sleek and comfortable design is looked over, you will notice what is probably the best-looking phone screen available right now. The 5.7″ Super AMOLED screen just looks fantastic. While Samsung device owners will be used to quality screens, this one is a huge jump up. Being twice the resolution of most large phone screens. This screen has a whopping 2560×1440 resolution with 515 PPI. every other smartphone, including the iPhone 6 Plus, which has a 5.5″ screen and a 1920×1080 resolution. This quad-HD screen is just addictive to look at. Everything, no matter what it is, just looks gorgeous with deep colors and a vibrant backlight. The screen is also much brighter than previous Samsung phones, but for some reason it uses less battery power than even the Galaxy S4 did.
For the picture lovers out there, the Note 4 has one of the most powerful phone cameras available and is one of the few that can shoot in full 4K resolution. The Sony IMX240 camera allows 5K photos. The 16 MP rear and 3.7 MP front-facing cameras are just fantastic. With the front being a 3.7 MP camera, it is a better quality camera than the average 2 MP front-facing camera that most phones have. Under the rear-facing camera is a heart rate sensor as well as a UV sensor. This heart rate sensor is more useful than you think. Want to take a selfie with a better rear camera? Press your finger against this sensor, and it will snap the photo for you. Health nuts will also love the sensor for fitness apps.
Let’s get to the heart of the phone. The Note 4 uses the Snapdragon 805 chipset, which sports a Krait 540 quad-core CPU at an astounding 2.7 GHz. The GPU is the Adreno 420, which is one of the most powerful phone GPUs out right now. The phone also sports some of the most RAM you will find at a solid 3GB of LPDDR3 RAM. The internal memory is 32GB, which is great for photo takers and gamers. What does this mean to the average user? Your phone will operate at lightning-fast speed with no slowdown when switching or using apps. If you want to know just how powerful the Note 4 is, take a look at the screenshots for benchmarks from 3D Futuremark’s benchmarking software. The Note 4 ranks as the fourth most powerful phone in existence, while the iPhone 6 and 6 Plus are way down to 31 and 26, respectively.
There are other hardware features, such as 2.4/5GHz WiFi and even an MHL-AV link for connecting your phone to your TV. While the Note 4 surprisingly lacks the USB 3.0 port seen in the Galaxy S5 and Note 3, it is replaced with a fast-charging Adaptive Charge technology that allows the phone to fully charge in 1 hour.
While that is a lot of technology, there is one thing that the Note series has been beloved for, and that’s the S Pen. This little guy does so much and becomes so useful in situations you didn’t think it would. The software suite for the pen may be small, but it is all useful. Artists will love how accurate the pen is for drawing thanks to pressure recognition and pinpoint accuracy. Writing memos is extremely easy. Once you pop out the pen, you can use it to highlight text, write down email addresses, phone numbers, and links, and turn them into usable actions on your phone. This is a very neat idea and even comes in handy at job sites. The pen hides away on the bottom right of the phone and is completely flush. It feels nice in your hand and is nearly as long as the phone. My favorite feature is being able to have your phone alert you if you leave your pen somewhere and even show you where you last had it on Google Maps.
Software
Software-wise The Note 4 uses a tweaked version of the Galaxy S5 OS. With a better drop-down menu and more options in the device settings, you can completely hand-tailor this device to every possible need yourself. One feature I wanted to save for last is the fingerprint scanner. Yes, I know the iPhone 5S started it, but it’s a fantastic feature to have. The sensor is actually more responsive than the 5S sensor, as it also recognizes the tip of your pad. You honestly would have no idea the menu button has a sensor built into it. I found linking my PayPal account to the sensor for logging in was great and added a ton of security. You can even set this as a lock screen and save up to three different fingers.
There are various other little features, such as a download booster. If you have weak WiFi, the phone will use your 4G speeds along with WiFi to break data up into packets and increase your download speed. I tested this with my work’s WiFi, as its max speed is about 4 mbp/s. I downloaded a 250MB app, and the download booster kicked in and showed me a comparison bar. While the WiFi was pulling in about 4 MB/s, the 4G was pulling 35 MB/s. Of course, this is only if the file size is over 30MB to keep everything you download from kicking in the booster.
Another neat feature is emergency assistance. Add your contacts, and you can press the power button three times, and it will send pictures and sound recordings to those contacts. This is great if you are in a car accident with no one around and need help. While this isn’t a substitute for 911, it can be used in situations where 911 doesn’t apply.
Overall, the Galaxy Note 4 is just a fantastic phone all around. With a solid physical design, a gorgeous screen, a very useful S Pen, and various other software features, you are just going to fall in love with this phone.
Try multiplayer. A lot of fun !