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2022 Game of the Year Awards — Genre Awards — Best Reissue

Posted by BinaryMessiah on 12/17/2022
Posted in: 2022, Game of the Year Awards. Leave a comment

HD updates and remasters have mostly evolved into fully-fledged remakes thanks to their popularity and the fact that they usually sell well. Sometimes more than the original version. 2022 was stuffed with remakes from some of the most beloved franchises of all time.

The Last of Us Part 1

While there isn’t much new in terms of the overall content of the game the from-the-ground-up redesign of the visuals and the use of the DualSense controller do wonders to make this feel like a new game. If you never played the game before then this is the way to go.

Runner-Ups

The Stanley Parable: Ultra Deluxe


LEGO Star Wars: The Skywalker Saga


Atari 50: The Anniversary Celebration


Tactics Ogre Reborn

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2022 Game of the Year Awards — Console Awards — Apple Arcade

Posted by BinaryMessiah on 12/16/2022
Posted in: 2022, Game of the Year Awards, iOS, Mobile Reviews. Leave a comment

Apple Arcade continues to dominate the mobile platforms with amazing original games that are non-pay-to-win or stuffed with microtransactions. These unique games invoke what gamers love about games and what mobile games should be. Not since the early days of iOS gaming have there been this many awesome games.

stitch.

A gorgeous and fantastically unique puzzle game that will keep you glued to your screen. The game insists on stress free and relaxing gaming. The bright colors, simulated textures, and overall zen nature of the game is welcoming. The addictive nature of mobile games is a key ingredient to making them great. You want to be able to play for an hour or five minutes, but always want to come back. Stitch has done this without making it frustrating or repetitive.

Runner-Ups

Warped: Kart Racers


Jetpack Joyride 2


Horizon Chase 2


Wylde Flowers

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2022 Game of the Year Awards — Console Awards — Best Year in Gaming

Posted by BinaryMessiah on 12/16/2022
Posted in: 2022, Game of the Year Awards. Leave a comment

This was a great year for gaming. Coming out of the worst of the global pandemic studios were able to finally get together and release some stuff as well as chip shortages loosening slightly. We saw Valve release their first-ever handheld that exploded in popularity and acclaim, Sony released a bunch of fantastic exclusives, a new PlayStation subscription overhaul, and announced PSVR2. Nintendo keeps releasing solid exclusive games and slowly building up NSO. PC gamers continue to receive cutting-edge technology and amazing software tech. Nvidia also launched their 4000 series GPUs with DLSS 3.

Valve Steam Deck

This is the best thing to happen to gaming since the PSP. It feels like Valve took Sony’s torch and carried it. The upside is that Valve has completely unlocked the Deck for all to use at their leisure. It’s a powerful machine capable of amazing things from emulation to running the latest PC games. Valve also did an amazing job getting these to people during the height of the global chip shortage, had fantastic customer service for RMA, and constantly releases updates on a weekly basis.

Runner-Ups

Nintendo – Switch OLED


Sony – PlayStation 5


Microsoft – Windows 11


Nvidia – 4000 Series GPUs

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2022 Game of the Year Awards — Console Awards — Best PlayStation Exclusive

Posted by BinaryMessiah on 12/15/2022
Posted in: 2022, Game of the Year Awards, PlayStation 4, PlayStation 5, Sony Consoles. Leave a comment

While it may not seem that there were as many exclusives for Sony’s platforms this year it’s because they don’t have the PC realm. We saw a bunch of amazing ports to PC this year, but Sony laid down their last card with a confirmed release date this year. Sony can still prove that their own IPs rock and people want them.

God of War: Ragnarok

What can I say? The game has to be played to do it justice. The acting is impeccable, the story is exciting and full of adventure and wonder, the combat is tight, responsive, and addictive, exploring the vast world is a blast. The visuals are fantastic. There’s not much here that can’t be liked. It’s almost a perfect game.

Runner-Ups

The Last of Us Part 1


Horizon: Forbidden West


Gran Turismo 7

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2022 Game of the Year Awards — Console Awards — Best Nintendo Exclusive

Posted by BinaryMessiah on 12/14/2022
Posted in: 2022, Game of the Year Awards. Leave a comment

There were quite a few great Switch exclusives this year with even a few third-party ones popping up. Nintendo has had 5 consecutive years of greatness on the Switch with fantastic exclusives year after year. It doesn’t seem like Nintendo is slowing down either.

Bayonetta 3

Bayonetta is finally back. After a long hiatus and rumblings of cancellations she made her debut on Switch. It didn’t disappoint. Fantastic visuals, advancements in every system, bombastic set pieces, and fun characters. It was well worth the wait.

Runner-Ups

Pokemon Legends: Arceus


Mario + Rabbids: Sparks of Hope


Kirby and the Forgotten Land


Xenoblade Chronicles 3

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2022 Game of the Year Awards — Console Awards — Best Microsoft Exclusive

Posted by BinaryMessiah on 12/14/2022
Posted in: 2022, Game of the Year Awards, Linux, Microsoft Consoles, PC Reviews, Xbox One, Xbox Series X|S. Leave a comment

Once again Microsoft has pretty much merged Xbox and PC together into one seamless ecosystem. The Xbox Series X is a mid-range PC with every game having been ported to PC by now. This year was probably the strongest for Microsoft in a long time. While Xbox exclusives are absolutely zero for just that platform the ecosystem as a whole was very strong.

Not for Broadcast

While this is not on Xbox, the PC is the only way to play here and you need a mouse and keyboard to play this game. It’s wholly unique to that control scheme. Not only that, but this is one of the best FMV video games ever made and one of the funniest. With multiple playthroughs you’re bound to find something new that you missed.

Runner-Ups

Pentiment


Vampire Survivors


Total War: Warhammer III


High on Life

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In Defense of the 7: GameCube Exclusives

Posted by BinaryMessiah on 12/03/2022
Posted in: Blogs, Gamecube, Nintendo, Retro Consoles. Leave a comment

Many people use video game reviews to determine how to spend their hard-earned dollars. While as an adult I don’t take this as seriously and I now make my own money I am more forgiving of games that aren’t perfect. As kids or teens, we have limited money and are usually picked through gaming magazines to determine if that one game was worth the money because we only got a few a year. For me, it was only during Christmas time that my parents bought games. I mostly rented mine throughout my childhood and teen years. Even for rentals, I was picky as I didn’t want to be stuck on my weekend with a dud of a game. Even a 7/10 or 3.5/5 would be considered a waste of time. This was the last generation in which AAA title after AAA title would be considered fantastic and with so many exclusives it was hard to keep up with. The HD era of gaming would see budgets balloon to insane heights and game releases slowed down as a result.

In my eyes, 7/10 or 3.5/5 games are mostly ignored. These aren’t always considered hidden gems either. Some are, but some are just considered forgettable. Not awful or good, but just passes under everyone’s radar. These aren’t the “so bad it’s good” type of games either. A few of these games have cult followings while a few I had only heard of while compiling this list and some I played myself growing up. I compiled this list from Metacritic with games between 74-70. I feel that’s the true blue 7 range. 79 and 78-rated games usually only have about 25% of the critics giving it a 7 to bring an otherwise 8 score down some. These games are at least rated by half the critics as 7/10. While I know a lot of people don’t listen to critics and some might feel this game should be rated higher or lower is subjective. Like it or not, critic reviews drive sales and it may be the reason why you might find a few games on this list you’ve never heard of, thought was talked about worse than you remember, or something along those lines


Naruto: Clash of Ninja – 2006
Naruto: Clash of Ninja 2 – 2006

This oddball Gamecube exclusive Naruto game was a beat ’em up rather than a fighting game. It was released very late in Gamecube’s life, but it was a popular series for the younger crowd. It was simple yet fun.

Most Recent Entry: Naruto X Boruto Ninja Tribes – 2020 (AND, iOS)


1080 Avalanche– 2003

A great follow-up to the Nintendo 64 classic, however, there isn’t much here. The game can be finished in a few hours and there’s no reason to go back to it. Nintendo has yet to resurrect this series.


Pokemon Colosseum – 2004

This a small update to the Pokemon Stadium gameplay. It looked the part and kept fans interested, but wasn’t anything drastic or exciting. The series would be killed off with the final entry on the Wii.

Most Recent Entry: Pokemon Battle Revolution – 2007 (Wii)


Sonic Adventure 2 Battle– 2001

This was essentially an updated version of the Dreamcast game. With two new characters, it was essentially the same which disappointed fans of the original. If you haven’t played the original then this is a good jumping-off point. The series would see more re-releases and never get a true sequel.

Most Recent Entry: Sonic Frontiers – 2022 (PC, PS4, XONE, XSX, PS5, NS)


Swingerz Golf– 2002

A one-and-done Hot Shots rival by Eidos. It had the same wacky characters but wasn’t anything new in the golfing department. It’s still a cute alternative to Sony’s series.


Lost Kingdoms– 2002

A unique, yet strange series on the GameCube was quickly forgotten about. The card battling system was fun and the game had a great world to explore but was rough around the edges. The sequel improved on a lot of this.

Most Recent Entry: Lost Kingdoms II – 2003 (GC)


Phantasy Star Online Episode III: C.A.R.D. Revolution– 2004

The Phantasy Star series is a popular series for Sega and has been on many consoles in many forms. It’s still going on today, but the odd choice to have an online game on GameCube was strange indeed. This version used a card battling system. Critics praised the music but kept comparing the game to Culdcept.

Most Recent Entry: Phantasy Star Online 2: New Genesis – 2020 (PC)


Cubivore: Survival of the Fittest– 2002

This is one of the quirkiest and oddest games on the system. It’s also one of the rarest. It’s also an Atlus game so it has a cult following. It’s cute, unique, and fun, but incredibly simplistic to the point of boredom.


NBA Courtside 2002– 2002

Nintendo attempted to have its own NBA franchise on its system. It would be the last in the series that started on the N64. It was lambasted for its real-life inconsistencies but praised for its visuals and gameplay.


Mario Party 4 – 2002
Mario Party 6– 2004

The series was growing very stale at this point. It’s also a game that’s only fun with other people. The single-player was criticized and the lack of innovation was apparent.

Most Recent Entry: Mario Party Superstars – 2021 (NS)


Billy Hatcher and the Giant Egg – 2003

One of the most unique games on the GameCube and from Sonic Team. It’s a cult classic that fetches a high price as well. It was loved for its unique charm, gameplay, and visuals, but had some iffy controls that some couldn’t get past.


Wario World– 2003

While it garners high praise today, it was considered second-rate to Mario‘s mainline adventures. People considered it too easy and short in comparison but praised its quirkiness and weirdness.


Harvest Moon: Another Wonderful Life – 2005

While the series has seen more downs than ups, Another World Life was an expansion of the original game. The cute graphics stay, and some new additions are added, but this was mostly for newcomers and not original owners who won’t find much value here.

Most Recent Entry: Harvest Moon: One World – 2021 (PC, NS, PS4)


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Big Brain Academy – 16 Years Later

Posted by BinaryMessiah on 12/02/2022
Posted in: DS, Nintendo, Retro Consoles. Leave a comment

Publisher: Nintendo

Developer: Nintendo

Release Date: 06/05/2006


Available Exclusively On


Brain Age was an incredibly popular game for the DS. It was the system’s Wii Sports. Everyone, young and old, got a DS just to play this game. The portrait-style mode plus the need to only play for a few minutes a day were great for casual gamers. While this is seen regularly on mobile phones these days, it was a new concept in 2006. Instead of expanding on that game more, Nintendo thought it was a good idea to make another game that’s just the testing part, and you can do it all day if you want. Sure, that’s great, but it needs to have a lot of content due to the gimmick being taken away.

You’re going to notice this just 30 minutes into playing. You set up your profile (not as robust as Brain Age either), and you take your first test. You are tested in five different categories to see how much your brain weighs. Thinking, Memorizing, Analyzing, computing, and Identifying. Each category has three mini-games that are mostly similar. The memorization category has you matching things from the top screen or playing a form of Simon Says. Thinking has you drawing lines to solve fast puzzles; analyzing has you doing similar tasks, such as solving math problems. There are other mini-games, such as counting currency as fast as you can and picking the one with the highest amount. They’re simple problems, but the game loses the charm of the Brain Age games quickly. No portrait mode, less handwriting, no use of the mic, and the analysis of your brain seems silly and trivial. It doesn’t feel like a brain-training exercise.

That’s also quite a shame because this could be the WarioWare of thinking games, and it could work. With only 15 mini-games, the content feels old fast, and the puzzles are dry and not very fun. I felt like I was taking an entrance exam due to the lack of pizazz and flashiness that dress up these kinds of games. Sadly, there aren’t even any other modes besides verses and practice. It feels like a demo or a portion of a much larger game. The difficulty is adjusted on the fly as you play. Answer correctly, and harder questions appear, but fail, and they get easier again. While you can’t memorize answers due to their randomness, you can at least get better at these tasks over time.

The presentation is also lacking. It looks colorful but is dull and boring. There are minimal sound effects and music, and it feels like an early mobile game, to be quite honest. I can’t see this being fun for kids, and adults will grow tired of it quickly. The best part about this game is multiplayer, as these kinds of games are best played with others. However, solo players will grow bored in about an hour. The staying power that made Brain Age games so great is gone here. Anyone who paid full price for this game would probably be upset due to only having a couple hours of gameplay, if that. At the end of the day, what you’re left with is a brain-teasing sampler with fun multiplayer.

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Ontamarama – 15 Years Later

Posted by BinaryMessiah on 11/30/2022
Posted in: DS, Nintendo, Retro Consoles. Leave a comment

Publisher: Atlus

Developer: Noise Factory

Release Date: 11/06/2007


Available Exclusively On


The DS was made for rhythm games. The touch screen is a perfect way to implement fun new ideas, as physical interaction with music is usually a good mix. Ontamarama tries this with cute visuals and the touch screen combined with buttons. Sadly, it doesn’t pan out quite how the developers wanted. The game is just too distracting and causes artificial inflation in difficulty when the actual rhythm part never gets very hard.

The combination of using the face buttons and the touch screen isn’t designed very well here. You have to tap the Ontamas that pop up on the touch screen to fill the buttons scrolling across the bar. Using just directional buttons to trigger the actual note This just doesn’t work. While you tap the creatures, you can’t keep your eye on the scrolling bar either. Slower notes work fine, and you will notice this during the first few songs of the story mode. However, adding other things like needing to double tap notes, drawing circles around groups of Ontamas, and avoiding black Onatamas that lower your performance is just too much.

Eventually, songs get so infuriating because this combo is just not working out. The songs aren’t hard themselves; if only I could keep an eye on both things. There is also stuff happening on the top screen that I can’t even look at for a second. I also felt the circle drawing wasn’t forgiving enough. If you draw the circle too big, it won’t register, and the same is true for too small. Often times, I just barely made it through the song before failing. There’s no way practice can make this game better unless you memorize each button placement and note, and that’s a good way to master a rhythm game. It should be about mastering the mechanics and having your reflexes honed.

It would be kind of worth it if the songs were good. These are just loud clashes of instruments that don’t sound good. There are no catchy beats or tunes. It’s just generic-sounding music that just sounds like awful noise. If the music was really good, then trying to master this frustrating system might be worth it. Now, I’m not saying the game is horrible. It’s a unique take on the genre, and the developers really tried to do something new. When it works, it’s a lot of fun. The visuals are cute, but the story is complete nonsense and silly. Sadly, there are only about a dozen tracks, so once you beat Story Mode, that’s pretty much it.

I can see how this game didn’t sell well and failed. It isn’t the near perfection of Elite Beat Agents with its licensed music or Guitar Hero with its unique peripherals. The DS didn’t have a fantastic run of rhythm games, but they were all unique and tried something new, and I can appreciate that. I feel that if you really want to scratch a rhythm itch, pick this up for a challenge, but don’t play it for the music.

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Meteos – 17 Years Later

Posted by BinaryMessiah on 11/29/2022
Posted in: DS, Nintendo, Retro Consoles. Leave a comment

Publisher: Nintendo

Developer: Q Entertainment

Release Date: 06/28/2005


Available Exclusively On


Match-three puzzle games are a weakness for me. As long as there are some good visuals and addictive gameplay, I’m hooked. Meteos is a unique take on this, as the game lets you drag blocks anywhere in their column, and you can match three horizontally or vertically. This allows the game to drop blocks at a breakneck pace. You need to strategize and line up blocks, but that’s not all. To clear them, the matched blocks launch themselves and all blocks above them into the air. Continue matching blocks below that set, and it will exit the screen and clear.

Of course, there are some items that help you clear the stage, such as a giant hammer and bombs, but if the game is going too slow for you, there’s a speed-up dial as well. The main mission mode has three different stages. In each one, you have to work your way to the final boss, Meteo. Each and every planet has a different tile set and way to clear blocks. One planet required matching two sets nearby in order to get the blocks to launch. Some planets will launch every set all the way up in exchange for making the entire round faster. This is a simple concept, but it’s hard to master. Match-three games like this always require strategy, but I found that some luck comes into play here. I would restart one round nearly a dozen times only to win really quickly thanks to blocks falling in a certain pattern that allowed me to keep my screen clear.

Every time you defeat a boss, it’s really satisfying. The fast pace of needing to look ahead and make sure blocks are always lined up gets tough, but you learn over time. I wish you had power-ups like in some games like this, but what’s here is fine. There are a couple more modes, such as an endless mode and a custom mode. Modes are ideal for games like this that don’t have a ton of missions, like Puzzle Quest. However, I really do feel a more robust mission mode would have been better. After about an hour, I wanted to stop. The game is only fun in short bursts due to its arcade-like nature. While the game can be addictive at times when you actually win, it can also be exhausting because of the fast pace and luck-based nature of each match.

For an early DS title, the game looks good. There are some nice effects and lots of colors, and the touch screen responds well to the small blocks. I did find some tilesets hard on the eyes, but I eventually got used to them. Overall, Meteos is a fun puzzle game on the system and takes the genre in new directions despite the lack of a more robust mission mode.

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    1. Unknown's avatar
      Anonymous on Red Faction – 22 Years Later03/10/2026

      Try multiplayer. A lot of fun !

    2. BinaryMessiah's avatar
      BinaryMessiah on Rengoku II: The Stairway to H.E.A.V.E.N. – 19 Years Later01/25/2026

      Yeah, it's pretty damn awful. Notoriously one of the worst games on the PSP. A 4 was actually being generous.…

    3. Unknown's avatar
      Anonymous on Rengoku II: The Stairway to H.E.A.V.E.N. – 19 Years Later01/24/2026

      No idea about this game, its not that bad its a 6.5 not a 4....

    4. BinaryMessiah's avatar
      BinaryMessiah on Lonewolf12/10/2025

      Yep! The fact that I forgot about this game until you made a comment proves that.

    5. Unknown's avatar
      Anonymous on Lonewolf12/10/2025

      completely forgetable?

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