2017 was a somewhat weak year for fighters as some of the biggest names produced lukewarm sequels. With no Street Fighter or Mortal Kombat this year, we were left with some other well-known games in the genre.
Whether you like DC Comics or not, the Injustice series has proved to be the best superhero fighting game out right now. With fast-paced, punchy action, good looking visuals, and a lot of content, Injustice 2 tops the last game on every level. This is the most robust, fun, and well-done fighter this year
Episode Two takes place right after Episode One, but this time we play strictly as Elizabeth. I love this move-in perspective because Liz can’t fight like Booker can, and it’s noticeable right off the bat. Liz has to sneak her way around using crossbows, vigors that turn her invisible, and ones that add extra armor. She only carries a shotgun and pistol, but very little ammo. The new weapon is one that microwaves enemies, but I was only able to use it a couple of times in the whole episode.
The story still doesn’t make much sense unless you play both BioShock games. This DLC is really for the fans of those games. Elizabeth is on a mission to save Sally, the little sister you were trying to find in Episode 1. With Booker dead, it’s up to you to run from everything bad in Rapture to find her. This includes Atlas, Andrew Ryan, and even Suchong. These characters won’t mean anything to anyone who hasn’t played the first game. I loved the setting and the brief trip back to Columbia, but the atmosphere is really great in this episode, along with less backtracking. Sure, Liz can’t fight off Big Daddies in this episode, but it makes everything more intense. The game is about twice as long as the first episode but can still be finished in a few hours.
I really appreciated how the stealth sections were interspersed with just exploring and cinematic events; it felt balanced. Sneaking isn’t just as simple as ducking and hiding from enemies. They now have an alert meter above their heads, while a new lockpicking mini-game has been added but is mostly lackluster and just filler. You can even use this mini-game to hack turrets to fight against you, but there were maybe only two opportunities to do this in the whole game. The new crossbow weapon with gas, alarm, and sleeping darts comes in handy, and the shotgun does a lot of damage. I felt the revolver was nearly useless, though.
With all that said, Episode Two really feels like an extension and slight evolution of Infinite in a good way, but anyone who hasn’t played previous games will be completely lost.
Yep! The fact that I forgot about this game until you made a comment proves that.