
Downloadable games are great for indie developers because you don’t have the restriction of big publishing companies and it cuts costs. It’s also cheaper for players because they send to be a fraction of full-price retail games.
Limbo
Don’t let Limbo’s simplicity make it feel like an unfair fight against these other more complex games. Limbo is so simple that it’s just amazing. The game has great physics puzzles, but the feeling of being a helpless boy is just unreal. The charming art style (that’s very risky), and the gruesome deaths (the fact that it’s a boy) make you cringe, and that’s hard to pull off in such a simple game. This should let developers know that simplicity isn’t a fault.




























Yep! The fact that I forgot about this game until you made a comment proves that.