Publisher: Wraithen Studio
Developer: Wraithen Studio
Release Date: 09/11/2025
Available Exclusively On
I’m still on the search for a horror game that will truly scare me, and I mean a new horror game. Something that’s not mainstream with a large budget. A Twisted Place came pretty close. If it wasn’t for the janky controls, annoying stealth, and lack of puzzles, I think this game was really on to something. You play as a generic bald dude holding a lantern, only your glowing eyes really showing in the dark. You walk around a strange and haunted house, going into weird rooms and solving simple puzzles. Most of the puzzles are object hunting that have you clicking on things to open them and find keys. The few puzzles feel like guessing games, as there are no hints around to figure them out. Most of the game consists of walking from either left to right and occasionally into the screen to navigate maze-like hallways and avoid monsters.
The ambience is the best part of A Twisted Place. The game grows into a more surreal Eldritch like horror. Going from a quiet house to a desolate basement, an abandoned hospital, and eventually some sort of cosmic desert and ancient city. There’s no voice acting or much to read, really. You move along somber hallways listening to the groans of the dead muddle by only to get caught and have to start at the nearest checkpoint. Thankfully, any progress you made is remembered. There is a specific maze of hallways towards the end that requires four hidden switches to be flipped, but getting around the monsters in a specific pattern is incredibly frustrating. While the levels themselves look great, the design is pretty poor for gameplay.
There are some rooms you can enter that put you in a first-person view. These are really neat and ratchet up the tension to skin-crawling levels as you click on items and open cabinets, hoping nothing jumps out at you. The scares are really well done here with a lot of moments and scenes that are impossible to fully digest during the brief moment you encounter them. These new levels are what kept me going. The haunting ambient noises. There’s no real soundtrack here, just sounds of the dead and unknown stirring quietly in the background, waiting to be discovered or forgotten.
The game doesn’t overstay its welcome. Only a couple of hours long, but the later maze-like levels may frustrate players into a refund. Unless you love the aesthetic and gore that the game provides, there isn’t anything else worth looking into. With that said, the game also deals with suicide and mental illness in some interesting ways. This isn’t the game I’m looking for, but it’s kind of close. For the small entry fee you’re looking at an entertaining afternoon.



























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